Palette from the source
Every colour is taken from the game’s measured sprite palette, so site and game feel like one thing.
Case study 03 · Brand + website
A dark, atmospheric home for an indie game studio, with a palette taken straight from its game.

01 The brief
A new game studio needed a name, a mark and a website that felt like its first game: gothic, quiet and made by hand, ready to share with game portals and press.
02 What we built
A brand identity with a pixel art mark and a colour palette measured from the game’s own sprites, plus a fast single page site that presents the studio and the game.
The result
Every colour is taken from the game’s measured sprite palette, so site and game feel like one thing.
Pixel art is rendered crisp at every size, never blurred by scaling.
Clean social previews and a structure that works for store listings.